Fast, funny, physics-driven head-to-head games. Red versus Blue, big heads, bigger impacts. Playable instantly in the browser, nothing to download.
One button, no tutorial, instant chaos. Two heads, one ball, and physics that punish nobody and reward everybody. Works on desktop and mobile, single player or two players on one keyboard.
Loads instantly. Use the arrow keys or tap.
Same two heads, different rules. Each game is small, sharp and built to be understood in under two seconds.
1v1 and 2v2 chaos football. Head the ball, slam the opponent, win the round.
PLAYABLEBrawler with silly weapons dropped by parachute. One mega slap ends everything.
IN DEVELOPMENTYou are the projectile. Aim, charge, launch, bounce, launch again.
PROTOTYPESide-view flying duels and races through tight, hostile corridors.
PROTOTYPEPush the other head out. Nothing else. Turns out that is plenty.
CONCEPTParkour sprint where momentum matters more than precision.
CONCEPT
StickHeads is not one game, it is a system. The same characters, the same feel, and a production pipeline that lets us ship a new arena without rebuilding the world every time.
We build HTML5 titles for web game platforms, with a repeatable character and brand system behind them.
StickHeads comes out of Functu, a studio that has been building games, apps and interactive work for over twenty years. Browser games are where we started, and they are still what we enjoy most.